swap inside brightness and party buttons
- The outside button is next to the outside light, but not the inside button. This moves it beside the light and puts the party button in the middle (on the prototype board)
This commit is contained in:
4
main.go
4
main.go
@ -91,8 +91,8 @@ func main() {
|
||||
insidebrightness := make(chan uint32, 2)
|
||||
|
||||
outsidebutton := machine.GP22
|
||||
insidebutton := machine.GP21
|
||||
partybutton := machine.GP20
|
||||
insidebutton := machine.GP20
|
||||
partybutton := machine.GP21
|
||||
|
||||
outsidebutton.Configure(machine.PinConfig{Mode: machine.PinInputPullup})
|
||||
insidebutton.Configure(machine.PinConfig{Mode: machine.PinInputPullup})
|
||||
|
Reference in New Issue
Block a user